Freestanding puzzle tiles can now be thrown into a container using the corresponding shortcut keys (F2 to F7) without the need to pick them up first – simply point the mouse cursor on a puzzle tile you want to send to a container and hit the corresponding key
Improved the in-game GUI for puzzle tile containers. Open/close of a container widget now happens with a mouse click rather than a hoover. The visible section shows only tile information, shortcut key, and the custom label. The stash and empty buttons are now hidden
Extended the game Tutorial with additional steps to cover most of the advanced game features
Enabled 2500, 3000, and 4000 tilesets for puzzle boxes “Steampunk Hearse”, “The Goblin Watermill”, “Clockwork Factory”, and “The Being”
Other Changes & Additions
Adjusted some labels to make them more accurate and easy to understand
Added gameplay statistics data collection (used for analytics purposes only)
Changed container empty function to use LMB for Confirm action and RMB for Cancel action
ESC key now opens/closes the in-game menu (this is in addition to the F10 key doing the same)
Added more than 60 new achievements
Reduced the size of the screenshot attachments in bug reports (was causing some of them to be declined for players with large screen resolutions)