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Implemented functionality to empty the puzzle box on the game board and put it away under the table (PC 2.0)
Implemented auto-save functionality while in game and added corresponding setting to configure it in the Options menu
Component Upgrades
Upgraded to Archimatix 1.2.3
Other Changes & Additions
Re-enabled the puzzle model inspection action with the G key (PC 2.0)
Re-implemented the puzzle tile inspection action now with the V key (PC 2.0)
Unified the default behavior of all puzzle tile containers (including the puzzle box). This will allow for common container features to be implemented more easily in the future
Implemented support for placing puzzle tile groups in containers (including in the puzzle box) – this was previously impossible as the containers were unaware of them even if visually you could still place them inside. The results of this action are also preserved between saves
Optimized the puzzle box animations and separated them from the content item itself. This will allow for independent behavior in the animator and the pysical object in the future
Added some missing and new help text in the help menu. These are still in English though as they await translation
Bug Fixes
Fixed a bug where the game quality was always set to Ultra at game start disregarding the player’s choice in the Options menu
Fixed a bug with the auto-save feature that didn’t correctly get the number of minutes for the interval