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General Changes
- Added quicksave functionality in the in-game menu
 
Component Upgrades
- Upgraded to Unity Engine 2018.3.4f1
 - Upgraded to ASE 1.6.2
 - Upgraded to PostProcessing API 2.1.3
 
Other Changes & Additions
- Saved games will now remember the lighting switch value
 - Puzzle tiles that were previously linked or set in the mat will no longer flash when loading a game
 
Bug Fixes
- Fixed a bug which falsely showed the upcoming Clockwork Factory puzzle box as unlocked
 - Fixed a bug that prevented puzzle tile groups outside out play area to be found and returned to the box
 - Fixed a bug that made the puzzle tile locator algorithm to make no difference between the surface position of the mat and the play table
 - Fixed a bug where puzzle tiles and groups would not hover over other objects correctly if moved over the puzzle mat area
 - Fixed a bug where the player could load a game based on locked or unowned DLC under some rare conditions
 - Fixed a regression bug that prevented the tutorial from being started
 - Fixed a bug where error raised during a game initialization would result in mixing the game properties with the next started game
 
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