Added functionality to lift up and down the puzzle box over the play table. To toggle this behavior hold the Alt key and click with the Left Mouse Button anywhere on the puzzle box.
Changed the way auto-authentication works. As of this release, the auto-authentication is initially disabled. The player will have to manually click the authenticate button after reading the information text on the main menu screen. There is also a toggle option there to enable auto-authentication in the following sessions.
Expanded the main menu options GUI with a new panel for General options. It contains two new settings that control the behavior of puzzle tiles during linking. Information text is provided for each setting.
Changed the functionality of the in-game bug reporting system. It will now take a snapshot of the player’s hardware configuration as well as a save of the current game state for testing. The game will display an information note about what the reporting system does and inform the player about its new behavior.
Other Changes & Additions
Improved the logic for taking out puzzle tiles from inside the puzzle box and putting them back in. It should behave in a more reliable way and ensure that puzzle tiles are put in the proper container when moved.
Added game server connection status GUI widget to the main menu.
Enabled visual settings for non-standard screen aspect ratios (i.e. 21:9 and others).
Improved significantly the puzzle tile linking logic. It should now be easier to fit puzzle tiles together even if they happen to overlap a little when dropped. This sensitivity is further controlled by the new settings found in the General options menu.
Improved the puzzle tile grouping logic. It should solve several minor issues related to puzzle tile rotation and linking.
Fixed a bug where the puzzle box would not animate the puzzle tile container along with the model itself.
Fixed a bug where puzzle tiles linked while facing a wrong general orientation would not link as a group to their correct counterparts.
Fixed a bug which prevented puzzle tiles and groups from rotating while being inspected.
Fixed a bug that could cause puzzle tiles to end up under the puzzle box and thus become unreachable.
Fixed a bug where the puzzle model would not fit in the viewport when inspected on narrower screen resolutions.